Diesa Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her hair is black and curly. Her green eyes dart from person to person.
Personality: She is a hateful person. She taunts others and blames them for her problems. She always tries to repair and not replace. It was this mentality that drove her into the Locksmith business.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Diesa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She moves from town to town, unable to find a place to settle.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Persistence. Flaws: Antagonistic, Depressed. Bonds: Immigrant, Nature. Occupation: Locksmith
Voice: Creaky witch voice
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Giant, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 700 sp. 1 Masterwork Common Melee.
Adelaide Kitchur, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, she is not a threatening figure. Her silver hair is heavily combed to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: Confrontational and typically high on some drug or another. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Flaws: Addict, Secretive, Mundane. Bonds: Rich, Attractive. Occupation: Fisher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 13 (+1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 320 gp. 1 Good lock.
Nora Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left leg. She likes to wear grey tank tops with blue skirt. Her auburn hair is heavily combed to the left. Her brown eyes have a joyful gleam in them most of the time.
Personality: Nora is depressed about a lot of things. She tends to be a nihilist. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Nora was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: She feels kind of lost in life; and she has passion for adventuring and risk
Flaws: Depressed, Racist. Bonds: Poor, Adventurer. Occupation: Weaver
Voice: Spanish accent
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Just what you see.
Gynnie Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. Her black hair is styled in orderly dreadlocks. Her green unseeing eyes seem to look past you.
Personality: She speaks before she thinks and is too direct. She believes the world needs to unite to get rid of brigands once and for all.
History: She comes from a rich northern family. Cursed with a spirit at a very young age, Gynnie has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Someone believes her a fraud.
Flaws: Ugly, Disease, Impulsive. Bonds: Rich, Enemies. Occupation: Unemployed
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 pp.
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