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NPC Generator

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Advanced [show]


Ahlyssa Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears suspenders and yellow workpants. Her shirt is green, and she wears a heavy yellow leather apron most of the time. She is muscular with a powerful set of arms. Her wide-brimmed hat is riddled with cuts and holes. She wears large thick round spectacles.

Personality: She is calm most of the time but flees social interaction. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a brothel owner, Ahlyssa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she has a crush on the local server

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Mentor, Military. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Ahlyssa Koehlanna, Female Half-Elf Ranger 1
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Religion +2, Stealth +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 sp. Brown-green garnet (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Dagger Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her long lavender fur kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: She loves telling others what to do and how they should feel about things. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been a successful dealer in antiques buying low and selling high.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Opinionated, Entrepeneur. Flaws: Forgetful. Bonds: Mentor, Adventurer. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Dagger Shore, Female Tabaxi Warrior 2
Medium (5'11") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)14 (+2) 9 (-1)11 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Druidic, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 6000 cp. Sard (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eran Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears professional attire. She wears her brown hair up. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She invites people to come help in her community garden.

History: Eran lived on a farm with her mother, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job; and to be a tanner again

Ideals: Athletic, Philantrophist. Bonds: Attractive, Job, Family. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Eran Stoutman, Female Halfling Barbarian 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 16 (+3)11 (+0) 15 (+2)9 (-1)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp. Deep green spinel (40 gp).


Social Check DCs


Heskan Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a robe, a symbol of the sun god around his neck, and a longsword on his belt. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. His red eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful wizard made him what he is. He helped his father out around the business and became quite the natural. He struck the Detective job and began his own company from there.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Fighting. Flaws: Shy. Bonds: Enemies, Mentor, Job. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Heskan Xephyrbahnor, Male Dragonborn Aristocrat 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)11 (+0) 7 (-2)14 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 700 sp. 3 Acid flasks.


Social Check DCs

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