Yvonne Clifford, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a very tight haircut. Her eyes are blue and catlike.
Personality: Yvonne wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... As long as the job gets done she does not care how it got done.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Yvonne took refuge in the large cave and found the beat up falchion and armor she uses now. She was granted necromantic powers by her dying sister.
Motivation: She has a crush on the local Ruler.
Ideals: Disciplined, Professionalism, Gifted. Bonds: Poor, Nature. Occupation: Map Maker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 100 gp.
Windy Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has dyed her greying black fur a little too much giving a sharp black color. Her eyes are copper and beady.
Personality: She is a hateful person. She taunts others and blames them for her problems. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Windy was raised in a hard working conservative environment. She struck it rich when she found rare goods in large quantities. She tends to her Dyer job now, and dutifully fulfills any obligations she has.
Motivation: Money/treasure; and expand her business
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Dyer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 4000 cp. 1 Masterwork Common Melee.
Rimmon Terror, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dark red hair. He has a dull look in his red eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a minor phobia of water and hates getting wet.
History: Born in a small village he learned the ways of the warrior from his father. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Bricklayer like his father before him.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Athletic, Joker. Flaws: Fearful. Bonds: Job. Occupation: Bricklayer
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 120 gp. Brass mug with jade inlays (100 gp).
Nirgel Trust, Male Tiefling [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. His silver hair is matted, messy, and big. His fierce white eyes like to dwell on things.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Days after completing his studies, news broke out that his hometown was attacked by drow. Nirgel was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: His relatives are trying to arrange a marriage; and to find somewhere to settle down
Ideals: Joker. Flaws: Ugly, Racist, Mundane. Bonds: Family, Enemies. Occupation: Servant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
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