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NPC Generator

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Advanced [show]


Thea Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'1" and wears bulky red painted plate armor. Her chestnut hair is greasy and uncared for. Her otherwise smooth face is marked with small tiny scars.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised by priests from a young age. Her father had invested heavily in several trade routes and wanted her to inherit them. She now owns her own business.

Motivation: To be a Assassin again; and she has a rivalry with the church that dominates her actions

Flaws: Ugly. Bonds: Job, Rich, Religious, Mentor. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Thea Fastfoot, Female Halfling Fighter 2
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)9 (-1) 9 (-1)5 (-3)
Skills Animal Handling +1, Nature +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kilia Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a perfectly clean shirt and pair of pants. Her hair is black and very short. Her eyes are gray and she is always smoking a pipe.

Personality: Her tongue was cut out and she uses sign language. She invites people to come help in her community garden.

History: When she was but 8 years old her parents immigrated from the north. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kilia took refuge in the large cave and found the beat up hand crossbow and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Immigrant, Nature, Adventurer. Occupation: Brewer

Voice: Spits words with contempt

Attributes [hide]

Kilia Broodfist, Female Dwarf Commoner 1
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Bertram Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his auburn hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is an amazing painter.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Wants to have a good time and be beloved; and seeks redemption

Ideals: Gifted, Optimist. Flaws: Racist, Secretive. Bonds: Criminal record. Occupation: Interpreter

Voice: Sore throat, cough

Attributes [hide]

Bertram Brightmoon, Male Halfling Druid 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)10 (+0) 14 (+2)4 (-3)
Skills Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Ilde Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a brown coat over a white low-cut shirt, and a top hat upon her head. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are green.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is a very good compulsive liar and kleptomaniac.

History: She was raised in a mountains tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She got money to start a business from the gang present in town. She is greatly indebted to them.

Motivation: Further expansion of business; and she possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Attractive, Criminal record, Nature, Debt, Job. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Ilde Durthane, Female Dwarf Commoner 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)10 (+0) 7 (-2)5 (-3)
Skills Athletics +2, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 210 gp.


Social Check DCs

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