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NPC Generator

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Advanced [show]


Diggory Branson, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born on a small isolated farm. His father had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Sage for hire.

Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs

Flaws: Ugly. Bonds: Job, Religious, Nature, Rich. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Diggory Branson, Male Human Warlock 2
Medium (5'3") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)8 (-1) 12 (+1)9 (-1)
Skills Acrobatics +1, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Helja Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She prefers to wear grey clothing when she does not wear armor. She is an epitome of beauty. Her hair is greying and her face has many wrinkles. This green eyed easterner is not easily forgotten.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a font of random trivia from the lore and stories she has discovered

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Helja and her spouse have recently divorced.

Motivation: Further expansion of business; and she wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Secretive, Antagonistic. Bonds: Attractive, Military, Job. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Helja Holderhek, Female Dwarf Rogue 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)7 (-2) 6 (-2)8 (-1)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp. Moonstone (50 gp).


Social Check DCs


Nicor Open, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is short and black. His eyes are white and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Nicor studied abroad. As a young adult he joined a group advocating for an improvement in Tiefling conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Athletic, Gifted. Flaws: Mundane, Antagonistic, Racist. Occupation: Bookbinder

Voice: Sore throat, cough

Attributes [hide]

Nicor Open, Male Tiefling Monk 1
Medium (6'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)13 (+1) 10 (+0)17 (+3)
Skills Deception +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 gp. Citrine (60 gp).


Social Check DCs


Faran High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His moppish white hair is in a traditional bowl cut. His eyes are violet and catlike.

Personality: Faran hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is used to getting what he wants. In part because he is a meticulous planner.

History: Faran was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Artistic, Professionalism. Bonds: Attractive, Poor, Family. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Faran High-hill, Male Halfling Commoner 2
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)6 (-2) 11 (+0)9 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp.


Social Check DCs

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