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NPC Generator

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Lvl.
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Advanced [show]


Melissa Wesley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her moppish brown hair is in a traditional bowl cut. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Melissa was born with her mother's beautiful face. Through the years after Melissa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Melissa's mother didn't care for her much, and the feeling was mutual. Now she works as a singing tutor during her time off.

Motivation: To share knowledge with the world.

Ideals: Logical, Artistic. Flaws: Racist, Antagonistic. Bonds: Attractive. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Melissa Wesley, Female Human Rogue 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)7 (-2) 5 (-3)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 700 sp.


Social Check DCs


Tawna Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is well dressed, constantly wearing a red suit, black shirt, and green tie. Her golden hair is lengthy and is close to two feet long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: Calm and collected, she is a well trained Sellsword. She also hits on women, regardless of circumstances.

History: The child of eastern immigrants she idolized her mother. Because her mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She tends to her Sellsword job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and several ex partners dislike her way of doing things and want revenge

Bonds: Attractive, Job, Has a crush, Immigrant, Enemies. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Tawna Greenbottle, Female Halfling Bard 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)6 (-2) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp. 2 Smokesticks.


Social Check DCs


Jheri Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'3" eastern woman, she is well dressed, constantly wearing a black suit, brown shirt, and blue tie. Her black crest is slicked back into a classic pompadour. She wears an eyepatch.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. As long as the job gets done she does not care how it got done.

History: Jheri lived on a farm with her mother, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to reunite with her absent mother

Ideals: Professionalism. Flaws: Ugly, Greedy, Insane. Bonds: Family. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Jheri Orexijandilin, Female Dragonborn Bard 2
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)8 (-1) 11 (+0)6 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp.


Social Check DCs


Jade Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown tunic with grey highlights, and long tan pants that bunch up around his shoes. He keeps his orange fur in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice, Optimist, Gifted. Bonds: Mentor, Criminal record. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Jade Treat, Male Tabaxi Adept 1
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)6 (-2) 5 (-3)9 (-1)
Skills History +0, Sleight of Hand +2
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 40 gp. 1 Average lock.


Social Check DCs

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