Eiravel Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with Stetson hat. His tied-back hair is auburn. He wears crescent spectacles with a black brim.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He feeds upon the attention of others.
History: When he was but 4 years old his parents immigrated from the east. A freak accident while working with his Fletcher father left him crippled. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant. Occupation: Performer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 10 (+0) | 3 (-4) | 15 (+2) |
Senses Passive Perception 6
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Tiger eye turquoise (16 gp). Red garnet (130 gp). Red-brown spinel (130 gp).
Kipper Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears silk and lounges about seductively. He has a small bristly mustache and wavy black hair. He is baby faced.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love; and he seems to be bored by most things
Flaws: Selfish. Bonds: Attractive, In love, Poor, Nature. Occupation: Armorer
Voice: Nasally tone
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 1 Chain shirt.
Three Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a pastel cloak and cross-gartered green stockings. She has moderate length black fur. Her eyes are a pleasant yellow.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is able to fit into much smaller and tighter spaces than normal.
History: Sold as a small child to a wizard, Three was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A freak accident while working with her Carpenter mother left her crippled. After a long history of fighting, Three and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she desires power and/or immortality
Ideals: Athletic, Gifted. Flaws: Antagonistic, Disease. Bonds: Mentor. Occupation: Navigator
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'7") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 17 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Abyssal, Goblin, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Bloodstone (60 gp).
Meriele Hanali, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She is wearing a long, tan, dusty cloak. Her red hair is still thick. Her eyes are likewise gray.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a logical person and will generally grow upset if things defy logic and science.
History: She served in the navy to pay for her family's outstanding loans. When Meriele reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted druidic powers by her dying brother.
Motivation: To unite with her brother; and to reunite with her absent father
Ideals: Philantrophist, Logical, Gifted. Bonds: Military, Family. Occupation: Guard
Voice: Strong lisp
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Giant
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
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