Agatha Snape, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a brown poncho over her likewise colored trousers and shirt, and carries nunchakus. Her silver hair is heavily combed to the left. She wears crescent spectacles with a black brim.
Personality: Cocky and sure of herself, she believes she is the best Banker born in the past three hundred years. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Agatha was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an apprentice working in her father's forge. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She'd like to take her coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Bonds: Job, Poor, In love. Occupation: Banker
Voice: Thin and wheezing
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. Banded agate (15 gp). 3 Antitoxin.
Emeny Hackney, Female Human [Permalink]
Personal [hide]
Description: She wears a brown shirt with thin pastel vertical stripes and grey pants. She carries with her a set of crossbows, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her hair is white and very short. She has gray eyes.
Personality: She is almost excessively polite to everyone, even when angry. She is able to fit into much smaller and tighter spaces than normal.
History: She was born in the east, but her parents moved at a very young age to the south. She was taken from her home at a very young age. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: She is currently in port desperately looking for someone to get her out; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Immigrant, Slave. Occupation: Courier
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 130 gp.
Orsik Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy brown pantaloons and a blue scarf. His hair is short and blonde. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: Orsik speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Orsik enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Sold as a small child to a necromancer, Orsik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Orsik was born on a far western island where he grew up under the tutelage of his father, an expert Ploughman. He left for the west, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Hedonist. Bonds: Immigrant, Attractive, Mentor. Occupation: Ploughman
Voice: Booming voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 8 (-1) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
Possessions: 20 gp.
Delebean Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a blue collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His black hair is smooth and relatively long. His blue unseeing eyes seem to look past you.
Personality: He speaks before he thinks and is too direct. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: The child of western immigrants he idolized his mother. Over the years he perfected his riding and shooting skills. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Disease, Impulsive. Bonds: Criminal record, Immigrant, Nature. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 5 (-3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 40 gp. 1 Masterwork Common Melee.
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