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NPC Generator

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Ability Scores
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Advanced [show]


Neega Trollope, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She has a moderate pudge and is not very fit. Her silver hair is kept up in a ponytail inside a top hat. Her eyes are amber.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is frequently practicing swordplay.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barrister arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now owns her own business.

Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it

Flaws: Ugly, Insomniac. Bonds: Military, Rich, Job. Occupation: Barrister

Voice: Aggressive tone

Attributes [hide]

Neega Trollope, Female Half-Orc Fighter 1
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)11 (+0) 9 (-1)6 (-2)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp. Red spinel (50 gp). 1 Banded mail.


Social Check DCs


John Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fighting clothing, which leaves very little to the imagination. His black hair, when down, is lengthy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a wizard, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Opinionated, Joker. Flaws: Addict, Insane. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

John Arnuanna, Male Half-Elf Barbarian 1
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)8 (-1) 12 (+1)6 (-2)
Skills Medicine +3, Performance +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp. Smoky quartz (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Glim Daergel, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a blue collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He is an epitome of beauty. He has a long brown beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He works hard and plays hard.

History: When he was but 6 years old his parents immigrated from the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: An old rival family wants him found.

Ideals: Philantrophist. Flaws: Shy, Hedonist. Bonds: Attractive, Immigrant. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Glim Daergel, Male Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 11 (+0)5 (-3) 10 (+0)7 (-2)
Skills Animal Handling +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 370 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Nimble Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown trousers with white and blue striped suspenders. She wears various colorful collared shirts. She is bristling with hidden weapons, mostly longbows and rapiers. Her long red fur is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Nimble was born with her father's beautiful face. Her father was a mechanic, and taught her how to fix just about anything. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Passionate, Persistence. Bonds: Criminal record, Attractive, Rich. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Nimble Moon, Female Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)8 (-1) 12 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Banded mail.


Social Check DCs

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