Whurbin Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'1" western man, he wears a brown collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair is golden and curly. His brown eyes are slightly larger than normal.
Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Glassblower soon after.
Motivation: To get a good night's sleep; and balancing his hectic life and new glassblower responsibilities is difficult
Ideals: Artistic. Flaws: Insomniac. Bonds: Job, Attractive, Adventurer. Occupation: Glassblower
Voice: Squeaky
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 10 (+0) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 6000 cp. Golden pearl (130 gp).
Felgrat Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a white coat over a green low-cut shirt, and a feathered hat upon his head. His hair is red and very short. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a small toy that he constantly fidgets with.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He's since become an addict/alcoholic.
Motivation: Wants to work out more often.
Ideals: Athletic, Persistence, Logical. Flaws: Addict, Insane. Occupation: Ruler
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 7 (-2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 2700 sp.
Delg Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. His chestnut hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He acts crazy and hedonistic. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: An old rival family wants him found.
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Family, Adventurer. Occupation: Servant
Voice: Soothing and warm
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
Possessions: 290 gp.
Melissa Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a yellow costume with the symbols of luck on her torso. Her blonde hair is cut jaggedly and amateurishly. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born in the east, but her parents moved at a very young age to the west. Melissa was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Blacksmith. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic, Justice. Flaws: PTSD. Bonds: Attractive, Immigrant. Occupation: Blacksmith
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 30 gp.
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Their contribution stands as a beacon of hope for all adventurers!
