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NPC Generator

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Advanced [show]


Seven Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. He has styled his orange fur well, parting it to the right. His amber eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted druidic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Fighting, Athletic, Disciplined, Professionalism, Gifted, Entrepeneur. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Seven Of Storm, Male Tabaxi Warrior 1
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)15 (+2) 6 (-2)9 (-1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 8
Languages Common, Aquan, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Gormogord Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'3" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His right leg appears badly burned and disfigured. His silver hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.

History: The child of southern immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Shy, Selfish. Bonds: Rich, Attractive, Immigrant. Occupation: Cook

Voice: Spits words with contempt

Attributes [hide]

Gormogord Quickstep, Male Halfling Cleric 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)9 (-1) 10 (+0)15 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp. Rose (70 gp).


Social Check DCs


Gerald Stauffer, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep yellow leather and dull blue iron scale mail. He has wavy white hair. He has several tiny jet earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great joy in being the best Hunter in town.

History: Gerald was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Hunter job and began his own company from there.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Athletic, Optimist. Bonds: Rich, Job, Attractive. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Gerald Stauffer, Male Half-Elf Rogue 2
Medium (5'6") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)10 (+0) 11 (+0)8 (-1)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Windy Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her black fur is heavily combed to the right. Her eyes are amber and beady.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Windy studied abroad. Her parents enrolled her in a Commoner school at a young age so that she could practice her druidic talents. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To protect her home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Windy Shoe, Female Tabaxi Commoner 1
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp.


Social Check DCs

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