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NPC Generator

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Advanced [show]


Lone Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is beige and curly. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Tabaxi Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants to meet his childhood hero.

Ideals: Entrepeneur, Philantrophist, Gifted. Bonds: Attractive, Adventurer. Occupation: Priest

Voice: Thin and wheezing

Attributes [hide]

Lone Paws, Male Tabaxi Ranger 1
Medium (6'9") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 sp. Jasper (80 gp).


Social Check DCs


Alberich Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this southern man wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has white hair. His eyes are gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Criminal record. Occupation: Slave Trader

Voice: Soft and melodious

Attributes [hide]

Alberich Daerdahk, Male Dwarf Monk 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)8 (-1) 8 (-1)7 (-2)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 200 sp.


Social Check DCs


Alberich Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. His brown eyes peer out from beneath his top brown hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is skeptical of what others tell him and is slow to trust.

History: Alberich was born with his mother's beautiful face. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Alberich Trueanvil, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 18 (+4)10 (+0) 8 (-1)4 (-3)
Skills Performance -1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 170 gp. A life-sized copper and silver statuette of a cockatrice. (70 gp).


Social Check DCs


Mardred Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. Her long blonde hair is drawn into a two foot long braid. She has gleaming, smiling violet eyes.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She is afraid of women and trembles around them

History: She was born in the south, but her parents moved at a very young age to the east. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.

Motivation: Her religion dominates her actions.

Flaws: Ugly, Racist, Shy. Bonds: Immigrant, Religious. Occupation: Sage

Voice: Spits and sputters

Attributes [hide]

Mardred Rumnaheim, Female Dwarf Wizard 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)8 (-1) 12 (+1)8 (-1)
Skills Athletics +0, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp. 3 Thunderstones.


Social Check DCs

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