Seere Amuse, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears loose pants and a collared shirt complete with sweater beneath her coat and is in decent physical shape. Her hair is short and silver. She wears a mask on her face.
Personality: She is almost excessively polite to everyone, even when angry. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Seere was born with her father's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seere fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of illithids; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Attractive, Enemies. Occupation: Mortician
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Deep green spinel (110 gp).
Paymon Poetry, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is dark red and curly. His silver eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has all his life been fascinated with poetry.
History: Paymon lived on a farm with his mother, near the main road leading to a nearby town. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Adventurer
Voice: Scottish accent
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Raam Horror, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear green clothing when he does not wear armor. He has wavy brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the north to a Priest, Raam learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 13 years.
Motivation: Wants to open a new tavern; and to clean up the streets
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Job, Guardian. Occupation: Priest
Voice: Low range voice
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 6 (-2) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp. Deep green spinel (90 gp).
Ethereal Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a long, brown cloak. She carries with her a set of shortspears on her belt, each one with a emerald on the hilt. She has no fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Cocky and sure of herself, she believes she is the best Fletcher born in the past three hundred years. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her father and her brother before her, after school she went straight into learning to become a Fletcher. She has drifted from career to career and currently works as a Fletcher.
Motivation: To be a Carpenter again; and sabotage a competitor
Ideals: Fighting, Optimist. Flaws: Ugly, Disease. Bonds: Job, In love. Occupation: Fletcher
Voice: Boston accent
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp. Moss agate (15 gp). 1 Silk rope.
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