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NPC Generator

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Lvl.
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Seed

Advanced [show]


Diggory Blakely, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern man does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is unkempt and raggedy. His hazel eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Disciplined, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Diggory Blakely, Male Human Rogue 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)11 (+0) 18 (+4)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ishte Silence, Female Tiefling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She is bristling with hidden weapons, mostly quarterstaffs and sickles. Her brown hair, when down, is lengthy. Her thin eyebrows rest above her beady white eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Ishte grew up listening to her mother's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ishte grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ishte. She used her abilities to trick people and travel the world for free.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Flaws: Ugly, Greedy. Bonds: Criminal record, Adventurer. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Ishte Silence, Female Tiefling Monk 1
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Emerald In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. He has yellow fur. His eyes are likewise copper.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Tabaxi Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Emerald and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Cynical, Impulsive, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Emerald In Woods, Male Tabaxi Barbarian 2
Medium (6'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)11 (+0) 17 (+3)11 (+0)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs


Vanchu Gracey, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She is muscular with a powerful set of arms. She keeps her long white hair kept up in a rat tail. She wears an eyepatch.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She pushes her goals aggressively. She is also a coward if confronted.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: She is terrified, and will act out of fear.

Ideals: Disciplined. Flaws: Ugly, Fearful, Mundane. Bonds: Job. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Vanchu Gracey, Female Half-Orc Warrior 1
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 20 pp.


Social Check DCs

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