Borun Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears rags and sports a simple walking cane. He wears his black hair down. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Borun reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.
Motivation: He is currently in port desperately looking for someone to get him out; and he is wracked by social anxiety
Flaws: Addict, Fearful. Bonds: Poor, Attractive, Slave, Military. Occupation: Servant
Voice: Old thin voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Kansif Cumberbatch, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is wearing a long, black, dusty cloak. She wears her auburn hair down. She wears crescent spectacles with a black brim.
Personality: She exudes charisma. She is a tour de force of persuasion. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A powerful necromancer made her what she is. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She feels that her past leaves her morally obligated to help; and to end her boredom
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Mentor, Criminal record. Occupation: Roofer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 8 (-1) | 7 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 60 gp. Bloodstone (50 gp). 1 Masterwork Common Melee.
Lubash Hastings, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a black tunic with tan highlights, and long green pants that bunch up around his shoes. His hair is long and auburn with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He misses his home and complains about the freezing weather, even in summer.
History: The child of southern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: Wants his loneliness to end; and find a way to reverse the transformation of his brother
Ideals: Opinionated. Flaws: Addict. Bonds: Immigrant, Family, Job, Has a crush. Occupation: Dyer
Voice: Raspy
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 8 (-1) | 11 (+0) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 90 gp. 1 Darkwood Buckler.
Naal Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of southern immigrants he idolized his father. Naal was born on a far southern plains where he grew up under the tutelage of his father, an expert Armorer. He used his abilities to travel the world and help people.
Motivation: To reunite with his absent father; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Cynical. Bonds: Attractive, Immigrant. Occupation: Armorer
Voice: Russian accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 9 (-1) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
Possessions: 400 sp. Onyx (80 gp).
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