Orianna Abstract, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a lot of dark rich colors, with gold accents. She has wavy dark red hair. This silver eyed westerner is not easily forgotten.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in a small desert village. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Disease, Fearful. Bonds: Attractive, Adventurer, Nature. Occupation: Spy
Voice: Squeaky
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 7 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 6 (-2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 100 gp.
Finellen Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: 3'10" and muscular, this southern woman wears grey trousers with white and brown striped suspenders. She wears various colorful collared shirts. Her white hair is long and unkept. She tend to wears goggles to shield her eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the south.
Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Doctor
Voice: Aggressive tone
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 7
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1800 sp. 1 Everburning torch.
Heather Evans, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a yellow coat over a grey low-cut shirt, and a deerstalker hat upon her head. Her black hair is well kept. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She comes from a rich southern family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has drifted from career to career and currently works as a Barrister.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Bonds: Attractive, Job, Rich, Criminal record, Adventurer. Occupation: Barrister
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 6 (-2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 30 pp. Malachite (11 gp). 1 Chain shirt.
Joser Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his axe ready. His brown hair is knotted and matted. His brown eyes are passionate and lively.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Artistic. Bonds: Job, Has a crush, Adventurer. Occupation: Layabout
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 4 (-3) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Golden yellow topaz (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
