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NPC Generator

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Advanced [show]


Avice Woods, Female Human [Permalink]

Personal [hide]

Description: This woman is dressed in earthy colors with a grey and white handkerchief worn on her right side, and sports empty pouches on her belt. Her black hair is smooth and relatively long. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She is mildly Human supremacist, though she does not identify as such. Energy wise she seems alert and responsive.

History: Avice was raised in a hard working conservative environment. Her father had invested heavily in several trade routes and wanted her to inherit them. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Her relatives are trying to arrange a marriage; and money/treasure

Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Job, Rich, Family. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Avice Woods, Female Human Warrior 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)12 (+1) 6 (-2)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Fargrim Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an entirely grey suit with white socks and a vest with buckled shoes. With bright auburn hair and a scraggly beard. He has several tiny opal earrings on each ear.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Masseuse, who enjoyed hunting, Fargrim was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and expand his business

Ideals: Athletic, Opinionated. Bonds: Rich, Job, Nature. Occupation: Healer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fargrim Broodfist, Male Dwarf Commoner 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)14 (+2) 10 (+0)8 (-1)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Korfel Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and tan robe with the hood down. His golden hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Korfel hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He takes great joy in being the best Sculptor in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with vampirism at a very young age, Korfel has worked very hard to control his curse. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Korfel Mystralath, Male Elf Warrior 2
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 9 (-1)9 (-1) 7 (-2)12 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 210 gp.


Social Check DCs


Harbek Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown vest and prefers blue and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His deerstalker hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Insomniac, Disease. Bonds: Job. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Harbek Ungart, Male Dwarf Wizard 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)10 (+0) 9 (-1)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 150 gp.


Social Check DCs

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