Thamuz Art, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a well pressed and immaculate suit (or dress). He wears his brown hair down. His eyes are white and beady.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Thamuz was raised in a hard working conservative environment. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Ugly, Greedy. Bonds: Job. Occupation: Masseuse
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 13 (+1) | 19 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Lamlis Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: A 4'11" western man, he wears a simple blue robe with brown stripes complete with hood. He has dyed his greying red hair a little too much giving a sharp red color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He used his abilities to travel the world and help people.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Disciplined, Artistic, Philantrophist. Flaws: Fearful. Bonds: Adventurer. Occupation: Mercenary
Voice: Stutters
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 7 (-2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: Silver chalice with lapis lazuli gems (170 gp). 1 Chain shirt.
Sariel Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears tan painted combat armor at almost all times. Her chestnut hair is smooth and relatively long. She wears crescent spectacles with a black brim.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Sariel was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Sariel abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She used her abilities to travel the world and help people.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Philantrophist. Flaws: Terse. Bonds: Poor, Adventurer. Occupation: Server
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Simple lock.
Rohesia Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow Stetson hat and yellow clothes. She has a moderate pudge and is not very fit. Her white hair is matted, messy, and big. Her fierce hazel eyes like to dwell on things.
Personality: Stoic and calm, she prefers to meditate than take action. She pushes her goals aggressively. She is also a coward if confronted.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rohesia took refuge in the ruined castle and found the beat up kukri and armor she uses now. She was granted arcane powers by her dying sister.
Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac
Ideals: Disciplined, Gifted. Flaws: Ugly, Fearful. Bonds: Nature, Criminal record. Occupation: Barkeep
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 1 Average lock.
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