Aline Kent, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She sports golden long hair. Her violet eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. She can't help but pocket interesting objects she comes across
History: She was raised by priests from a young age. She found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends.
Flaws: Addict. Bonds: Adventurer, Criminal record, Religious, Mentor. Occupation: Map Maker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 500 sp.
Lilith Knack, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears bulky green painted plate armor. Her purple hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is calm most of the time but flees social interaction. She is a ruthless business woman, a trait she acquired from her mother.
History: She comes from a rich southern family. She has chosen to use the inheritance that was left to her frivolously. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their daughter. She worked as a Healer, and she later adopted a second daughter.
Motivation: A need for knowledge about a nearby landmark; and she has money and likes to spend it
Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Family, Adventurer. Occupation: Healer
Voice: Whispers
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.
Chaedi Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'7" and muscular, this western woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She sports brown long hair. Her fierce green eyes like to dwell on things.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Chaedi is combative with any and all who dare try her patience in the slightest.
History: The child of a Mercenary, who enjoyed hunting, Chaedi was taken on many hunting expeditions. Her mother had invested heavily in several trade routes and wanted her to inherit them. Days after completing her studies, news broke out that her hometown was attacked by brigands. Chaedi was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: Many brigands want her driven away; and a deep hatred of brigands
Ideals: Athletic, Justice. Bonds: Rich, Enemies, Nature. Occupation: Soapmaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 30 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 10 (+0) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 160 gp. 1 Darkwood Buckler.
Vorka Clayden, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears skinny pants and wears a black and brown robe with the hood down, and sports empty pouches on her belt. She has done her best to style her red hair to look like a famous performer. Her eyes are violet and she is always smoking a pipe.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is obsessed with finding treasure.
History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She got away from her former life and has fallen to alcoholism.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Addict. Bonds: Adventurer, Military, Criminal record. Occupation: Courier
Voice: Italian accent
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 6 (-2) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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