Riswynn Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'3" has a big stupid grin on her face most of the time. She wears light armors faded through time and improper care. Her brown hair is drawn into a tight pony tail with a rose scrunchie. Her hazel eyes are slightly larger than normal.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She also hits on women, regardless of circumstances.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her necromantic abilities were realized during a raid on her village. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. She hasn't told them the truth, but wants to settle down with them.
Motivation: Money/treasure; and she's in love
Ideals: Athletic, Gifted. Bonds: Has a crush, Rich. Occupation: Painter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 8 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 100 gp.
Nija Liberty, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy purple stubble. She dresses in collared shirts and wears a proper scarf over her head. She has a hunchback. She has moderate length purple hair. Her red eyes peer out from beneath her wide-brimmed black hat.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Sold as a small child to a brothel owner, Nija was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nija took refuge in the ruined castle and found the beat up bastard sword and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Nature, Mentor. Occupation: Server
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 8 (-1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Terran, Druidic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Decarabia Grace, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears black painted combat armor at almost all times. She keeps her dark red hair in a flapper bob. She wears large thick round spectacles.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a bit of a xeno-phobe, disliking non-Tieflings.
History: Sold as a small child to a wizard, Decarabia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.
Motivation: A strong sense of loyalty to Elven people; and she wants revenge against dire rats
Ideals: Joker. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Baker
Voice: Sleepy voice
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp.
Tatyan Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'5", this woman is dressed in an above average manner. She has styled her gold crest well, parting it to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Tatyan was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. From her teen years she was always beautiful and desirable, so people have always doted on her. She now travels the world, in search of power and loot.
Motivation: She has passion for adventuring and risk.
Flaws: Secretive, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Unemployed
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 50 gp.
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Their contribution stands as a beacon of hope for all adventurers!
