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NPC Generator

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Advanced [show]


Bethrynna Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. Her red hair is cut short. She has gleaming, smiling brown eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not trust anyone and sleeps with one eye open.

History: The child of southern immigrants she idolized her mother. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She hasn't been sleeping well lately.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Flaws: Antagonistic, Insomniac, PTSD. Bonds: Immigrant, Criminal record. Occupation: Body Guard

Voice: High pitched, excited

Attributes [hide]

Bethrynna Qualanthri, Female Elf Warlock 1
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 7 (-2)9 (-1) 9 (-1)7 (-2)
Skills Investigation +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. Jet (100 gp). 1 Thunderstones.


Social Check DCs


Arnold Enfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His golden hair is matted, messy, and big. His eyes are amber and catlike.

Personality: He likes to make people angry or surprised. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a necromancer, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 16th year, his parents were killed by a dire rats raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many dire rats want him driven away; and he wants revenge against dire rats

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor, Enemies. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Enfield, Male Human Aristocrat 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 9 (-1)8 (-1) 6 (-2)12 (+1)
Skills Deception +3, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 70 gp.


Social Check DCs


Oskar Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a brown coat over a violet low-cut shirt, and a broad hat upon his head. He wears his blonde hair down. His eyes, though not visible through his cowl, are blue.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Athletic, Optimist. Flaws: Racist, PTSD. Bonds: Military. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Oskar Bofdann, Male Dwarf Adept 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 8 (-1)6 (-2)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Rock crystal (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Helja Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is well dressed, but even with her fine clothing she looks run-down. She wears her chestnut hair up in a very large beehive style do. She wears an eyepatch.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a minor phobia of water and hates getting wet.

History: Helja was born the youngest of three triplets. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels threatened by others; and marry her sister to traveling adventurers

Flaws: Ugly, Antagonistic, Fearful. Bonds: Family, Religious. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Helja Dankil, Female Dwarf Bard 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)16 (+3) 10 (+0)8 (-1)
Skills History +5, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Orc, Aquan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 200 gp. Iolite (50 gp).


Social Check DCs

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