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NPC Generator

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Advanced [show]


Drifting Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She usually wears her brown robe and has her flail always slung over her shoulder. Her brown fur is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Drifting was raised in a hard working conservative environment. Her childhood dream was to be a Blacksmith, but she was a colossal failure. She is untrained/undisciplined, which makes her dangerous.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Family, Job. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Drifting Grass, Female Tabaxi Druid 2
Medium (5'3") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)16 (+3) 14 (+2)10 (+0)
Skills Medicine +4, Nature +5
Senses Passive Perception 12
Languages Common, Auran, Sylvan, Ignan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 9000 cp. Coral (70 gp). 1 Half-Plate.


Social Check DCs


Five Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her orange fur is matted, messy, and big. This copper eyed westerner is not easily forgotten.

Personality: Five is depressed about a lot of things. She tends to be a nihilist. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Armorer arts, while her father instructed her in etiquette, music and courtly manner. A few years later when the south was not economically sound they moved to her current location. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She feels kind of lost in life; and she has money and likes to spend it

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Rich, Adventurer, Immigrant. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Five Of Wine, Female Tabaxi Druid 1
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)14 (+2) 12 (+1)13 (+1)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp.


Social Check DCs


Dynamic Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. He carries with him a set of longbows on his belt, each one with a aquamarine on the hilt. His yellow fur is kept up in a ponytail inside a deerstalker hat. He has green eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Map Maker.

Motivation: Money/treasure; and he desires power and/or immortality

Ideals: Fighting, Passionate. Bonds: Rich, Religious, Job, Adventurer. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Dynamic Prim Posies, Male Tabaxi Cleric 2
Medium (5'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1000 sp. 4 Acid flasks.


Social Check DCs


Aerdeth Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This man is wearing a long, tan cloak. He is muscular with a powerful set of arms. He wears a Stetson hat to cover his moderate length white hair. This green eyed southerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aerdeth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aerdeth. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes; and he's attracted to the pc

Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Criminal record, Has a crush. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Aerdeth Meliamne, Male Elf Sorcerer 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1 Chain shirt.


Social Check DCs

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