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NPC Generator

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Advanced [show]


Phann Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, tan cloak. She keeps her red hair in a flapper bob. Her fierce gray eyes like to dwell on things.

Personality: Eccentric and domineering, Phann will drive conversation. She pushes her goals aggressively. She is also a coward if confronted.

History: Phann was raised in a hard working conservative environment. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to raise her children well; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Fearful. Bonds: Job, Adventurer, Family. Occupation: Dilettante

Voice: Whispers

Attributes [hide]

Phann Qualanthri, Female Elf Paladin 1
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)15 (+2) 12 (+1)10 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp.


Social Check DCs


Seere Allure, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blue hair is lengthy and is close to two feet long. This white eyed southerner is not easily forgotten.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When she was but 8 years old her parents immigrated from the south. Like her mother and her sister before her, after school she went straight into learning to become a Marshal. She has drifted from career to career and currently works as a Marshal.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has money and likes to spend it

Ideals: Optimist, Gifted. Bonds: Rich, Immigrant, Job, Criminal record. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Seere Allure, Female Tiefling Fighter 1
Medium (4'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 60 gp.


Social Check DCs


Yurgunn Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is muscular with a powerful set of arms. Her golden hair is drawn into a tight pony tail with a skull scrunchie. She wears a mask on her face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: From birth she was tutored by a cruel and relentless mentor. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She now mingles about in high society.

Motivation: Retire the richest woman in the south; and wants to work out more often

Ideals: Athletic, Entrepeneur, Gifted. Bonds: Rich, Mentor. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Yurgunn Rumnaheim, Female Dwarf Adept 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)11 (+0) 3 (-4)3 (-4)
Skills Acrobatics +1, Persuasion -2
Senses Passive Perception 6
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 4000 cp.


Social Check DCs


Doudra Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'6" eastern woman, she wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case. Her crest is short and copper. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She served in the navy to pay for her family's outstanding loans. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has built up a small fortune and can afford her own way.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Flaws: Shy, Insane. Bonds: Adventurer, Military, Rich. Occupation: Server

Voice: Smooth and feminine

Attributes [hide]

Doudra Orexijandilin, Female Dragonborn Warrior 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)14 (+2) 10 (+0)8 (-1)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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