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NPC Generator

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Advanced [show]


Traki Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. His chestnut hair is lengthy. His eyes are a pleasant violet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and seeks redemption

Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Tanner

Voice: Smooth and feminine

Attributes [hide]

Traki Withrethin, Male Elf Rogue 2
Medium (5'3") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 10 (+0)7 (-2) 9 (-1)13 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Elven
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1000 cp. Amber (40 gp). Lapis lazuli (6 gp). Tiger eye turquoise (6 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zaffrab Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his violet robe, and carries greatswords. His red hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is an amazing painter.

History: Gifted from a young age, Zaffrab studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.

Motivation: He is content; and to end his boredom

Ideals: Fighting, Gifted. Flaws: Mundane, Disease. Occupation: Scribe

Voice: Italian accent

Attributes [hide]

Zaffrab Murnig, Male Gnome Commoner 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +1

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Pikar Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of clubs on his belt, each one with a topaz on the hilt. His chestnut hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Pikar grew up listening to his mother's many stories. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he wants to meet his childhood hero

Ideals: Fighting, Joker, Gifted. Bonds: Adventurer, Attractive. Occupation: Barrister

Voice: Speaks with back of mouth

Attributes [hide]

Pikar Stonebridge, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills History +2, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 180 gp. Deep blue spinel (500 gp). Blue quartz (12 gp).


Social Check DCs


Gûnd Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered longbow and tarnished scythe as well. His head has been shaved. He has brown eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gûnd took refuge in the large cave and found the beat up scythe and armor he uses now. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Fighting. Flaws: Ugly, Shy, Fearful. Bonds: Nature. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Gûnd Milton, Male Half-Orc Monk 1
Medium (6'3") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 5000 cp. Amber (150 gp).


Social Check DCs

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