Seere Clandestine, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green vest and prefers grey and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries a battered greataxe and tarnished warhammer as well. She has black hair. She wears large thick round spectacles.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She misses her home and complains about the freezing weather, even in summer.
History: She is a Metallic Dragon in disguise. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Seere's homeland. Seere decided to take the middle way and become a bodyguard. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Doctor
Voice: Spanish accent
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
Virra Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right arm. She is typically in her Herbalist uniform. Her moppish silver hair is in a traditional bowl cut. Her fierce brown eyes like to dwell on things.
Personality: She has always had a great fascination with Tabaxi culture. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born a particularly ugly child, much to the horror of her parents. She was an apprentice working in her father's forge. She has worked as a Herbalist like her father before her.
Motivation: She is unsatisfied with her job; and tabaxi compassion
Flaws: Racist, Impulsive, Ugly. Bonds: Job. Occupation: Herbalist
Voice: Scandinavian accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 30 pp. 1 Alchemist’s fire.
Aym Fealty, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her black boots flare out at the collars. She carries with her a set of scimitars, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She wears her blue hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: She was born to loving parents in a slum to the south. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her relatives are trying to arrange a marriage
Ideals: Fighting, Artistic. Bonds: Job, Family, Poor. Occupation: Roofer
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Just what you see.
Gunter Sutherland, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears an entirely brown suit with white socks and a vest with buckled shoes. With a patchy auburn beard and wild auburn hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Gunter will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.
History: When he was but 4 years old his parents immigrated from the south. Gunter was born on a far southern island where he grew up under the tutelage of his mother, an expert Architect. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: To protect his home; and someone believes him a fraud
Ideals: Extrovert, Philantrophist. Bonds: Immigrant, Enemies, Guardian. Occupation: Architect
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 6 (-2) | 16 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Terran, Gnome, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 200 sp.
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