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NPC Generator

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Ability Scores
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Advanced [show]


Emerald Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she is dressed in an above average manner. Her long yellow fur is drawn into a two foot long braid. She has gleaming, smiling copper eyes.

Personality: She is very quiet and rarely speaks above a whisper. She is obsessed with her god.

History: Born in the east to a Sellsword, Emerald learned a great deal about her mother's area of expertise. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Shy, Insane. Bonds: Attractive, Religious, Job. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Emerald Treat, Female Tabaxi Druid 1
Medium (4'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)15 (+2) 11 (+0)10 (+0)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 60 gp.


Social Check DCs


Dagger In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky brown painted plate armor. He wears his cinnamon fur up. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Dagger embodies much of what other species detest in the Tabaxis. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Dagger was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Religious. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Dagger In the Morning, Male Tabaxi Expert 1
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 700 sp. Chrysoprase (80 gp).


Social Check DCs


Bertram Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many grey ritualistic tattoos. He usually wears his white robe and has his crossbow always slung over his shoulder. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: This man loves singing and to teach people singing more than just about anything. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a forest tribe. In his 14th year, his parents were killed by a dire rats raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: To prove his worth to the world; and someone believes him a fraud

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Nature, Enemies. Occupation: Barrister

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Stoutbridge, Male Halfling Commoner 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)14 (+2) 4 (-3)10 (+0)
Skills Deception +2, Survival -1
Senses Passive Perception 7
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Rosamund England, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a large brown jacket, and carries ceremonial daggers. She has done her best to style her brown hair to look like a famous performer. Her brown eyes have a joyful gleam in them most of the time.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her necromantic abilities were realized during a raid on her village. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Expand her business; and her relatives are trying to arrange a marriage

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Family, Adventurer, Job. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Rosamund England, Female Human Adept 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 4000 cp.


Social Check DCs

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