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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Xanaphia Perceval Burke, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a simple yellow robe with green stripes complete with hood. She has moderate length golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was raised in a forest tribe. Her father took her hunting and taught her how to get in the mind of other creatures. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is a bit of a kleptomaniac; and obtaining odd cultural dragonborn artifacts is her passion

Flaws: Impulsive. Bonds: Attractive, Nature, Adventurer, Criminal record. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Xanaphia Perceval Burke, Female Half-Elf Rogue 1
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Athletics +0, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Giant
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +4

Possessions: 1000 cp.


Social Check DCs


Five Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'7" and wears a pastel cloak and cross-gartered violet stockings. Her right hand appears badly burned and disfigured. She has no fur. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: The child of a Miller, who enjoyed hunting, Five was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She became a Laborer soon after.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Laborer

Voice: Mumbles to self between sentences

Attributes [hide]

Five Hummingbird, Female Tabaxi Barbarian 1
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)3 (-4) 10 (+0)11 (+0)
Skills Intimidation +2, Investigation -2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 6000 cp. Rhodochrosite (9 gp).


Social Check DCs


Qualen Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair and beard is wavy and long. His gray eyes are passionate and lively.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Qualen was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: He is compelled to act according to his religious beliefs.

Bonds: Job, Religious, Adventurer. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Qualen Horcusporcus, Male Gnome Adept 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)6 (-2) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Elven
Attacks Melee -2 / 1d4-4, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 60 gp.


Social Check DCs


John Warwick, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a grey tunic with blue highlights, and long green pants that bunch up around his shoes and is in decent physical shape. His black hair is cut short with large spiked bangs in the front. He has several tiny sapphire earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: John lived on a farm with his mother, near the main road leading to a nearby town. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his sister's freedom.

Motivation: He feels the way he acts is they only way to get by in the world; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Slave, Family, Adventurer. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

John Warwick, Male Human Aristocrat 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 9 (-1)15 (+2)
Skills Deception +4, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Red spinel (90 gp).


Social Check DCs

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