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NPC Generator

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Advanced [show]


Zog Wilberforce, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. He has shaved his head bald. His eyes are likewise green.

Personality: He hates drow. He views them as having robbed his home of its proper glory. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a criminal king-pin and mafia family Zog was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zog decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his son; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Enemies, Military, Criminal record, Nature, Family. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Zog Wilberforce, Male Half-Orc Fighter 1
Medium (5'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)11 (+0) 7 (-2)9 (-1)
Skills Religion +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 gp. 4 Holy water.


Social Check DCs


Gale Running, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears bulky brown painted plate armor. She keeps her long yellow fur kept up in a rat tail. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She got into the Herbalist business at a young age. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. Being a Herbalist kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is wracked by social anxiety; and a rival would like her out of the picture

Ideals: Gifted. Flaws: Fearful. Bonds: Criminal record, Job. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Gale Running, Female Tabaxi Ranger 1
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 7 (-2)17 (+3)
Skills Insight +0, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs


Griselda Hornsby, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears grey leather gloves, a grey jacket, and tight pants. Her hair is auburn and very short. This gray eyed westerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born in a small desert village. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Detective job and began her own company from there.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Nature, Job. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Griselda Hornsby, Female Human Expert 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)8 (-1) 11 (+0)6 (-2)
Skills Perception +2, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 600 sp.


Social Check DCs


Jarsali Othronus, Female Elf [Permalink]

Personal [hide]

Description: This woman is wearing a perfectly clean shirt and pair of pants. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She has slicked back black hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Cocky and sure of herself, she believes she is the best Interpreter born in the past three hundred years. Animals are drawn to her, and she is able to talk to them.

History: She was born in a small forest village. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now mingles about in high society.

Motivation: She is greedy; and to be a adventurer again

Ideals: Gifted. Bonds: Attractive, Rich, Job, Nature, Religious. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Jarsali Othronus, Female Elf Monk 1
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)10 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp. Black velvet mask with numerous citrines (160 gp).


Social Check DCs

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