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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Prosperine Aid, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green armored body suit, with a simple black line shooting up and back down. She carries with her a set of shortspears on her belt, each one with a sapphire on the hilt. Her blue hair, when down, is lengthy. Her eyes are silver and beady.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a very good compulsive liar and kleptomaniac.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Criminal record. Occupation: Body Guard

Voice: Sleepy voice

Attributes [hide]

Prosperine Aid, Female Tiefling Expert 1
Medium (4'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 6
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)3 (-4) 13 (+1)16 (+3) 14 (+2)8 (-1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +4 / 1d4+2, Ranged -2 / 1d4-4, Grapple +2

Possessions: 300 sp.


Social Check DCs


Tûmhom Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. He keeps his red hair in a pixie cut. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. A true patriot, Tûmhom would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Doctor soon after.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Military. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Tûmhom Brandon, Male Half-Orc Commoner 2
Medium (6'6") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 6 (-2)11 (+0) 13 (+1)7 (-2)
Skills Acrobatics +0, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Nalral Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown cloak and cross-gartered tan stockings. His white hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.

History: Born to a Stableman, his mother struggled to pay the bills. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many brigands want him driven away; and someone believes him a fraud

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Nalral Aranore, Male Dwarf Warlock 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 6 (-2)12 (+1)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 90 gp. Malachite (16 gp). 3 Alchemist’s fire.


Social Check DCs


Thamuz Sly, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses well, typically a more casual-formal manner. He has wavy brown hair. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Bricklayer in town.

History: Thamuz was born in the south. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and to be a guard again

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Thamuz Sly, Male Tiefling Fighter 1
Medium (5'4") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 7 (-2)9 (-1) 10 (+0)16 (+3)
Skills Athletics +1, Deception +5
Senses Passive Perception 10
Languages
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 80 gp.


Social Check DCs

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