Sybil Colton, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a simple brown robe with violet stripes complete with hood. Her blonde hair is drawn into a tight pony tail with a butterfly scrunchie. Her face is covered beneath a completely black helmet.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is able to make almost anything out of random pieces of junk.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Seeks redemption.
Ideals: Joker, Gifted. Bonds: Rich, Criminal record. Occupation: Unemployed
Voice: Whispers
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 11 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 300 sp.
Thea Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. She carries with her a set of axes, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her white hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. When she's not drinking or sleeping the drinks off, she's doing writing.
History: She was born to loving parents in a slum to the north. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has never given up on her writing dream.
Motivation: Retire the richest woman in the north.
Ideals: Fighting, Joker, Artistic, Entrepeneur. Bonds: Poor. Occupation: Assassin
Voice: Slurs words
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 500 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). 1 Masterwork studded leather.
Helgret Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'3" and is wearing a long, grey, dusty cloak. Her right hand appears badly burned and disfigured. Her golden hair has been sun bleached extensively. This green eyed northerner is not easily forgotten.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Helgret was born in the north. At a young age she loved to build and create. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her spouse's relatives view her with great suspicion; and she is not mentally stable, and does not behave rationally
Ideals: Optimist, Impeccable, Persistence. Flaws: Insane. Bonds: Family. Occupation: Junk Dealer
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 5 (-3) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 400 sp.
Einkil Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and typically wears grey cloth garments or leather armor. His skin is also unnaturally pale. He has a long red beard with little hanging trinkets. His thin eyebrows rest above his beady violet eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The war was a terrible time for him, and Einkil does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Einkil has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he feels kind of lost in life
Flaws: Ugly, Antagonistic, Depressed, Disease. Bonds: Military. Occupation: Healer
Voice: Draws out vowels
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 8 (-1) | 19 (+4) | 13 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Rhodochrosite (6 gp).
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