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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Adelaide Easton, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a moderate pudge and is not very fit. Her golden hair is cut short with large spiked bangs in the front. She has gleaming, smiling brown eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was always a brilliant, if unscrupulous mind. Her father had invested heavily in several trade routes and wanted her to inherit them. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To share knowledge with the world; and to end her boredom

Ideals: Logical. Flaws: Mundane, Fearful, Insane. Bonds: Rich. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Adelaide Easton, Female Human Expert 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)11 (+0) 9 (-1)6 (-2)
Skills Acrobatics +0, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2

Possessions: 600 sp. 1 Darkwood Shield.


Social Check DCs


Trym Altham, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. His golden hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac.

Ideals: Athletic, Impeccable, Philantrophist, Gifted. Bonds: Attractive, Criminal record. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Altham, Male Human Commoner 2
Medium (6'3") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)7 (-2) 12 (+1)12 (+1)
Skills Medicine +3, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs


Salanop Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a colorful flower in her red hair. She has gleaming, smiling violet eyes.

Personality: She is very quiet and rarely speaks above a whisper. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents enrolled her in a Barbarian school at a young age so that she could practice her druidic talents. She has built up a small fortune and can afford her own way.

Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive, Rich, Family. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Salanop Fiddlefen, Female Gnome Barbarian 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 7 (-2)8 (-1) 14 (+2)10 (+0)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. 2 Antitoxin.


Social Check DCs


Flame In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman is renowned for her bright brown dresses and hats. Her orange fur is greasy and uncared for. Her face is scarred and worn.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: She was born blind and as such lacked many opportunities for work. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). During her travels, Flame and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Flame discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Flame fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Marry her sister to traveling adventurers; and wants to raise her children well

Ideals: Optimist, Artistic. Flaws: Ugly, Disease. Bonds: Family, Adventurer. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Flame In Shadow, Female Tabaxi Aristocrat 1
Medium (4'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Chrysoberyl (80 gp).


Social Check DCs

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