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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Maagog Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears green painted combat armor at almost all times. His Stetson hat is riddled with cuts and holes. His gold eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the north. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is terrified, and will act out of fear

Ideals: Pacifist. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Painter

Voice: Loud with bravado

Attributes [hide]

Maagog Umbyrphrael, Male Dragonborn Expert 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)8 (-1) 9 (-1)14 (+2)
Skills Acrobatics +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Spring Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he dresses in brown turtlenecks beneath a green coat with black slacks. He has gray fur. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A powerful brothel owner made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Mentor, Rich. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Spring Grass, Male Tabaxi Adept 1
Medium (5'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)11 (+0) 13 (+1)7 (-2)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Randal Heiser, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and likes to wear ponchos typically of a light grey in addition to tight pants. His skin is also unnaturally pale. He has moderate length black hair. He has gleaming, smiling violet eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Randal lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Mundane. Bonds: Enemies, Family, Guardian, Religious. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Randal Heiser, Male Human Fighter 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 9 (-1)9 (-1) 12 (+1)7 (-2)
Skills Athletics +0, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple +0

Possessions: 20 gp. White pearl (100 gp).


Social Check DCs


Hobart Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a red and white handkerchief worn on his right side. He is muscular with a powerful set of arms. His red hair is cut short with large spiked bangs in the front. His skin is flawless and his amber eyes scan people very quickly.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Cook mother left him crippled. He was granted druidic powers by his dying sister.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Passionate, Gifted. Flaws: Insomniac, Disease. Bonds: Attractive, Criminal record. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hobart Wildcloak, Male Halfling Barbarian 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)7 (-2) 12 (+1)7 (-2)
Skills Performance +0, Religion +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Cloth of gold vestments (150 gp).


Social Check DCs

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