Alexandre Walpole, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears silk and lounges about seductively. His brown hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Bonds: Attractive, Adventurer, Family, Religious. Occupation: Gardener
Voice: Squeaky
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 11 (+0) | 3 (-4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +4
Possessions: 160 gp. 1 Silver holy symbol.
Bella Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. She wears a feathered hat to cover her moderate length golden hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Bella was born with her father's beautiful face. Bella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She hasn't been sleeping well lately.
Motivation: Meet up once more with her childhood friend; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Flaws: Depressed, Insomniac. Bonds: Adventurer, Attractive, Enemies. Occupation: Laborer
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 8 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp. Hematite (16 gp). Amethyst (40 gp). Moonstone (20 gp).
Bathin Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his longbow ready. His silver hair is knotted and matted. His black eyes peer out from beneath his wide-brimmed black hat.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Bathin was born the youngest of three triplets. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Bathin's homeland. Bathin decided to take the middle way and become a bodyguard. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a soapmaker and was forced into it by his family
Ideals: Fighting, Disciplined. Flaws: Secretive. Bonds: Attractive, Family, Immigrant. Occupation: Soapmaker
Voice: Russian accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 6 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 140 gp. 1 Masterwork Common Melee.
Edge Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her long lavender fur kept up in a rat tail. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has a massive crush on the younger sibling of the Miner who has hired her part-time. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Edge hails from a village terrorized by drow. From there she went from mercenary job to mercenary job. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She has a crush on the local Guard; and a need for knowledge about a nearby landmark
Bonds: Adventurer, Has a crush, Rich, Enemies, Immigrant. Occupation: Miner
Voice: Jittery and nervous
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp. Smoky quartz (80 gp).
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