Sumnes Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing colorful clothing, dressed as a Brewer. She has shaved her head bald. She wears an eyepatch.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She got away from her former life and has fallen to alcoholism.
Motivation: She has money and likes to spend it; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Ugly, Antagonistic, Addict. Bonds: Adventurer, Rich. Occupation: Brewer
Voice: Russian accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 310 gp. 1 Masterwork Common Melee.
Vani Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who tends to wear a red poncho over her likewise colored trousers and shirt. She wears a wide-brimmed hat to cover her moderate length brown hair. Her ears are large.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She can't help but pocket interesting objects she comes across
History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 16th year, her parents were killed by a orcs raid, leaving Vani alone in the world. After a stint in an orphanage, she was adopted. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record, Enemies. Occupation: Masseuse
Voice: Whispers
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 30 pp.
Orsik Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor. His white hair is smooth and relatively long. His blue eyes peer out from beneath his wide-brimmed grey hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.
History: He was born in the north. He was an apprentice working in his father's forge. He tends to his Actor job now, and dutifully fulfills any obligations he has.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Immigrant, Job. Occupation: Actor
Voice: Speaks with a cold
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Glim Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: He has always had a great fascination with Tabaxi culture. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.
Motivation: Wants to raise his children well.
Flaws: Racist. Bonds: Rich, Family. Occupation: Blacksmith
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 8
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
Possessions: 150 gp. 1 Disguise kit.
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