Olunt Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is smooth and relatively long. His half smiles and amber eyes are beguiling and draw you in.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with finding treasure.
History: His parents moved while he was still in utero so he is the first generation to be born here. Olunt was born on a far western mountains where he grew up under the tutelage of his father, an expert Miller. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Olunt fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his old friends.
Ideals: Fighting. Bonds: Attractive, Adventurer, Immigrant. Occupation: Miller
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 7 (-2) | 11 (+0) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
Possessions: 260 gp.
Igden Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long black beard with little hanging trinkets. He wears an eyepatch.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Mentor, Rich. Occupation: Courier
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 18 (+4) | 10 (+0) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 160 gp. Red spinel (40 gp).
Meena Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her skin is also unnaturally pale. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: The child of northern immigrants she idolized her mother. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.
Motivation: She is terrified, and will act out of fear.
Flaws: Ugly, Mundane, Secretive, Fearful. Bonds: Rich, Immigrant. Occupation: Slave Trader
Voice: Loud with bravado
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 3000 cp. Golden yellow topaz (200 gp).
Heather Cromwell, Female Human [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a simple burlap shirt and baggy pants. She conceals her shortspear with her veritable burlap sack of a shirt. Her black hair is kept up in a ponytail inside a small hat. Her otherwise smooth face is marked with small tiny scars.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised in a island tribe. When Heather reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC; and money/treasure
Flaws: Antagonistic. Bonds: Rich, Nature, Military. Occupation: Healer
Voice: Indian accent
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 7 (-2) | 10 (+0) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 300 sp.
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