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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Spring Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He carries with him a set of spears on his belt, each one with a jet on the hilt. His yellow fur is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He seems to be bored by most things; and to share knowledge with the world

Ideals: Fighting, Justice, Logical. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Weaver

Voice: Nasally tone

Attributes [hide]

Spring Plume, Male Tabaxi Fighter 1
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)7 (-2) 7 (-2)5 (-3)
Skills Acrobatics +2, Investigation +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Elegant Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear brown clothing when he does not wear armor and is in decent physical shape. His black fur is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the north, but his parents moved at a very young age to the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: Someone believes him a fraud; and he is a bit of a kleptomaniac

Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Enemies. Occupation: Fortune-teller

Voice: Sensual and smooth

Attributes [hide]

Elegant Timber, Male Tabaxi Commoner 1
Medium (6'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 15 (+2)8 (-1)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. 1 Chain shirt.


Social Check DCs


Marastyr Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She sports blonde long hair. Her eyes, though not visible through her cowl, are violet.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: The child of a Bather, who enjoyed hunting, Marastyr was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She has worked as a Armorer like her father before her.

Motivation: She seems to be bored by most things; and to end her boredom

Ideals: Opinionated. Flaws: Shy, Mundane. Bonds: Nature, Job. Occupation: Armorer

Voice: Gruff and masculine

Attributes [hide]

Marastyr Eversharp, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)6 (-2) 8 (-1)6 (-2)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Stacee Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female is well dressed, but even with her fine clothing she looks run-down. She is tall, broad shouldered and powerfully built. With bright brown hair. She has a dull look in her brown eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: A powerful brothel owner made her what she is. She worked as a nervous Herbalist and found it very stressful. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Ideals: Impeccable. Flaws: Insomniac. Bonds: Guardian, Mentor, Job. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Stacee Wildheart, Female Halfling Rogue 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)10 (+0) 11 (+0)8 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Malachite (15 gp).


Social Check DCs

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