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NPC Generator

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Advanced [show]


Wrenn Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a simple tan robe with grey stripes complete with hood. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are passionate and lively.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He struck the Bather job and began his own company from there.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Optimist, Fighting. Bonds: Poor, Adventurer, Job. Occupation: Bather

Voice: pre-pubescent

Attributes [hide]

Wrenn Quillsharpener, Male Gnome Druid 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Everard Sydney, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a robe, a symbol of his god around his neck, and a bow on his belt, and a wedding ring on his right hand. He keeps his long brown hair kept up in a rat tail. His eyes are a pleasant gray.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Map Maker, who enjoyed hunting, Everard was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by brigands. Everard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He wants revenge against brigands; and someone believes him a fraud

Ideals: Fighting, Philantrophist. Bonds: In love, Enemies, Nature. Occupation: Seamstress

Voice: Pronounces O like U

Attributes [hide]

Everard Sydney, Male Human Paladin 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 160 gp.


Social Check DCs


Mûzglob Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and a wedding ring on his left hand. He keeps his black hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. Mûzglob was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist. Bonds: In love, Guardian, Rich, Religious. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Mûzglob Wesley, Male Half-Orc Rogue 1
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 10 (+0)11 (+0) 11 (+0)9 (-1)
Skills Investigation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 90 gp. Lapis lazuli (14 gp).


Social Check DCs


Vanuath Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears yellow leather gloves, a yellow jacket, and tight pants. His hair is always cut to a buzz. His eyes are green and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the south to a Sellsword, Vanuath learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Criminal record, Job. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Vanuath Fahrend, Male Half-Elf Warrior 1
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)9 (-1) 9 (-1)10 (+0)
Skills Religion +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: Just what you see.


Social Check DCs

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