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NPC Generator

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Advanced [show]


Delg Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. His hair is silver and curly. His eyes are likewise green.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He's since become an addict/alcoholic.

Motivation: Doesn't want to be a Server and was forced into it by his family; and to protect his home

Flaws: Addict. Bonds: Attractive, Family, Immigrant, Guardian. Occupation: Server

Voice: Irish accent

Attributes [hide]

Delg Orcfoe, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 8 (-1)8 (-1)
Skills Deception +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Tod Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor. He is physically well-built. He has styled his brown hair well, parting it to the left. His hazel eyes are slightly larger than normal.

Personality: Tod is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Tod is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg; and wants to raise his children well

Ideals: Extrovert, Philantrophist. Bonds: Family, Immigrant, Job. Occupation: Tanner

Voice: growls and snarls, animalistic

Attributes [hide]

Tod Strongbones, Male Halfling Fighter 3
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 9 (-1)12 (+1) 14 (+2)7 (-2)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Jade (160 gp). Silver pearl (160 gp). Pink pearl (160 gp).


Social Check DCs


Gruk Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and black. His blue eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gruk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Fighting. Bonds: Attractive, Job, Rich. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Gruk Rodney, Male Half-Orc Warlock 2
Medium (5'7") Half-Orc, Lawful Good (CR 2)
Armor Class 8
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)9 (-1) 8 (-1)8 (-1)
Skills History +1, Nature +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 380 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Argran Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple black robe with grey stripes complete with hood, and carries kukris. With a patchy auburn beard and wild auburn hair. His thin eyebrows rest above his beady brown eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is skeptical of what others tell him and is slow to trust.

History: He got into the Stylist business at a young age. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He tends to his Stylist job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and to pay off his debts

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Debt. Occupation: Stylist

Voice: Scottish accent

Attributes [hide]

Argran Hackney, Male Half-Orc Warrior 1
Medium (6'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)8 (-1) 11 (+0)10 (+0)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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