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NPC Generator

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Advanced [show]


Nadarr Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man dresses like a well dressed Crown-heir does and is in decent physical shape. His blue crest is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Job, Enemies. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Nadarr Xephyrbahnor, Male Dragonborn Expert 1
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 2 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 3 (-4)7 (-2) 7 (-2)15 (+2)
Skills Athletics +3, Nature +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +0

Possessions: 600 sp. Brown-green garnet (150 gp).


Social Check DCs


Aura Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'3" northern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black fur is matted, messy, and big. His copper unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Aura was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aura decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Disease, Antagonistic, Fearful. Bonds: Slave, Criminal record. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Aura Buttons, Male Tabaxi Bard 1
Medium (5'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 7 (-2)13 (+1)
Skills Stealth +2
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 6000 cp. Deep green spinel (160 gp).


Social Check DCs


Diesa Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear grey clothing when she does not wear armor. She has a slight overbite and is overall scrawny. Her hair is cut close to her head. Her eyes are a pleasant green.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved from fad to fad and when she turned 15 she discovered music. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Diesa Bloodkith, Female Dwarf Expert 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 15 (+2)5 (-3) 13 (+1)8 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +1

Possessions: 140 gp.


Social Check DCs


Flak Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His hair is chestnut and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their son. He worked as a Carter, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Entrepeneur. Flaws: Insane, Impulsive. Bonds: Poor, Family. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Flak Dudley, Male Half-Orc Aristocrat 1
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 9 (-1)11 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 600 sp. 1 Banded mail.


Social Check DCs

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