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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Abalaba Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a robe, a symbol of her god around her neck, and a sword on her belt. Her skin is also unnaturally pale. She keeps her red hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. Since then, she has sought to make the best of life.

Motivation: She is greedy.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Abalaba Wildwander, Female Gnome Aristocrat 1
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)7 (-2) 10 (+0)11 (+0)
Skills History +0, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Melech Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is bristling with hidden weapons, mostly shields and kukris. His blue hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Gifted, Fighting. Bonds: Attractive, Criminal record. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Melech Vice, Male Tiefling Expert 1
Medium (6'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 8 (-1)12 (+1) 8 (-1)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 600 sp.


Social Check DCs


Hirrathak Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he usually wears his black robe and has his scimitar always slung over his shoulder. He has styled his white crest well, parting it to the right. He has several tiny jet earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family; and an old rival family wants him found

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Family. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Hirrathak Linxakasendalor, Male Dragonborn Warrior 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 8 (-1)11 (+0) 9 (-1)10 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 30 gp. Sard (40 gp).


Social Check DCs


Purban Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His job bores him to no end. He has decided to make it more interesting.

History: His mother raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Flaws: Shy. Bonds: Poor, Adventurer, Criminal record, Nature. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Purban Brightmoon, Male Halfling Fighter 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)18 (+4) 14 (+2)8 (-1)
Skills Deception +1, Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Sylvan, Gnome, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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