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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Fax Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His small hat is riddled with cuts and holes. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His father raised him in a mountain cabin. While studying, he fell in love. They married and had a son. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, In love. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Fax Akambherylliax, Male Dragonborn Barbarian 2
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Gerard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear grey tank tops with tan pants. He keeps his auburn hair in a flapper bob. His green eyes peer out from beneath his feathered grey hat.

Personality: Stoic and calm, he prefers to meditate than take action. He receives visions of the future at random moments

History: He was born in the north. His family was turned out during the war. He and his family wandered north to less war torn lands. He was granted martial powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Gifted. Flaws: PTSD. Bonds: Immigrant, Religious. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Gerard Cholmondeley, Male Human Commoner 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)12 (+1) 16 (+3)14 (+2)
Skills Insight +5, Performance +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp.


Social Check DCs


Frouse Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears silk and lounges about seductively. He has moderate length white hair. He is very pretty but has cold, dead eyes.

Personality: He acts crazy and hedonistic. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Hedonist, Shy. Bonds: Attractive, Criminal record. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Frouse Scheppen, Male Gnome Commoner 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)6 (-2) 12 (+1)11 (+0)
Skills Insight +3, Investigation +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 100 pp.


Social Check DCs


Lilith Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'9" and wears dark leathers with embroidery. Her right leg appears badly burned and disfigured. Her hair is short and black. Her white eyes are passionate and lively.

Personality: She is witty, but her monotone delivery comes off as unnerving Further she is a bit of a stoner and is frequently out of it.

History: She comes from a rich western family. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is terrified, and will act out of fear.

Ideals: Joker. Flaws: Addict, Fearful. Bonds: Rich. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Lilith Quiet, Female Tiefling Expert 1
Medium (5'9") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: A pair of silk slippers encrusted with tiny pearls. (160 gp). 1 Masterwork Heavy steel shield.


Social Check DCs

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