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NPC Generator

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Advanced [show]


Aura Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a pastel small hat and pastel clothes. Her black fur is kept up in a ponytail inside a small hat. She has hazel eyes and a pastel hat with a brown feather.

Personality: Prone to second guessing herself, she comes off as nervous. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born to a Knight, her mother struggled to pay the bills. Through the years after Aura was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Aura's mother didn't care for her much, and the feeling was mutual. She then took over the family business and is one of the better Baker for hire.

Motivation: A deep hatred of orcs; and revenge

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Baker

Voice: Hollow voice

Attributes [hide]

Aura Hummingbird, Female Tabaxi Expert 2
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp.


Social Check DCs


Oren Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a red coat over a white low-cut shirt, and a feathered hat upon his head. His chestnut hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born in the north, but his parents moved at a very young age to the east. His father was a soldier and died while he was still young. Oren was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Laborer again; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Enemies, Immigrant, Military, Job. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Oren Wildheart, Male Halfling Aristocrat 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 5 (-3)13 (+1) 7 (-2)13 (+1)
Skills Arcana +3, Medicine +0
Senses Passive Perception 8
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 60 gp.


Social Check DCs


Oriel Colton, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she dresses well, typically a more casual-formal manner. She wears a broad hat to hide her balding. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: Oriel is depressed about a lot of things. She tends to be a nihilist. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Oriel was born with her father's beautiful face. A freak accident while working with her Baker father left her crippled. Days after completing her studies, news broke out that her hometown was attacked by illithids. Oriel was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many illithids want her driven away

Flaws: Depressed, Disease. Bonds: Attractive, Has a crush, Enemies. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Oriel Colton, Female Human Ranger 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 8 (-1)9 (-1)
Skills Athletics +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Thomas Carlyle, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. He has styled his auburn hair well, parting it to the left. His amber eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Apothecary business at a young age. His family was turned out during the war. He and his family wandered east to less war torn lands. He then took over the family business and is one of the better Apothecary for hire.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Impeccable. Flaws: PTSD. Bonds: Poor, Immigrant, Guardian, Job. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Thomas Carlyle, Male Human Rogue 2
Medium (5'4") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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