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NPC Generator

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Advanced [show]


Balam Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears baggy green pantaloons and a red scarf. His blue hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.

Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: Balam lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Gifted, Persistence. Flaws: PTSD. Bonds: Attractive, Family. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Balam Joy, Male Tiefling Wizard 2
Medium (5'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)15 (+2) 9 (-1)13 (+1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 9
Languages Common, Abyssal, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 30 pp.


Social Check DCs


Euphemia Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her white boots flare out at the collars, and carries sais. Her chestnut hair is still thick. She tend to wears goggles to shield her eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born in the north her family was never financially stable. While studying, she fell in love. They married and had a daughter. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Euphemia never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Optimist. Bonds: Nature, In love, Poor. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Euphemia Elderberry, Female Halfling Expert 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 3 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 5 (-3)10 (+0) 15 (+2)17 (+3)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Menny Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her eyes are a pleasant blue.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Menny is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was granted druidic powers by her dying sister.

Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found

Ideals: Entrepeneur, Athletic, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Menny Garrick, Female Gnome Wizard 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)10 (+0) 8 (-1)7 (-2)
Skills Persuasion +0, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp. Amethyst (80 gp).


Social Check DCs


Akoth Preston, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is thinning but still full. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. His necromantic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he wants revenge against brigands

Ideals: Professionalism, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Akoth Preston, Male Half-Orc Ranger 2
Medium (6'5") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 9 (-1)7 (-2)
Skills Nature +3, Stealth +2
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs

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