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NPC Generator

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Advanced [show]


Mormo Blur, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants, and carries hand crossbows. His Stetson hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting, Gifted. Flaws: Ugly, Depressed, Secretive. Bonds: Mentor. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Mormo Blur, Male Tiefling Expert 1
Medium (6'6") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 6 (-2)10 (+0)
Skills Athletics +2, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 20 pp. Red spinel (100 gp).


Social Check DCs


Valafar Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. He has wavy black hair. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valafar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted. Flaws: Ugly, Addict, Insane. Bonds: Religious. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

Valafar Frailty, Male Tiefling Bard 1
Medium (5'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)16 (+3) 9 (-1)16 (+3)
Skills Deception +5, Survival +1
Senses Passive Perception 9
Languages Common, Druidic, Halfling, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 2000 cp.


Social Check DCs


Creega Wedgwood, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman wears a black coat over a white low-cut shirt, and a Stetson hat upon her head. She has no hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Overbrimming with self-confidence, Creega isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Creega was born the youngest of three triplets. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Nothing but the best is good enough for her; and find a way to reverse the transformation of her sister

Ideals: Impeccable, Gifted. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Creega Wedgwood, Female Half-Orc Commoner 1
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 9 (-1)8 (-1) 15 (+2)11 (+0)
Skills Deception +2, History +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Naamah Muse, Female Tiefling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is cut close to her head. Her eyes are silver and catlike.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Naamah took refuge in the ruined castle and found the beat up longbow and armor she uses now. She has achieved small success as a Barber.

Motivation: Further expansion of business; and expand her business

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Job, Nature. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Naamah Muse, Female Tiefling Barbarian 2
Medium (5'8") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1200 sp. 1 Darkwood Shield.


Social Check DCs

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