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NPC Generator

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Advanced [show]


Hobart Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and has the majority of his body covered in plate. He has styled his golden hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of women and trembles around them

History: The child of southern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud.

Flaws: Antagonistic, Shy. Bonds: Immigrant, Enemies. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Hobart Warmwater, Male Halfling Paladin 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)8 (-1) 5 (-3)12 (+1)
Skills History +1, Insight -1
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 40 gp.


Social Check DCs


Khrosh Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'1". He dresses well, wearing white shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a hand crossbow. His tied-back hair is black. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Shy. Bonds: Attractive, Rich, Immigrant, Criminal record. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Khrosh Tinley, Male Half-Orc Aristocrat 1
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)5 (-3) 13 (+1)11 (+0)
Skills Arcana -1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Braak Watson, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his blonde hair up in a very large beehive style do. His eyes are violet and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Bellfounder profession.

History: When he was but 3 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Immigrant. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Braak Watson, Male Half-Orc Druid 3
Medium (5'10") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)14 (+2) 10 (+0)9 (-1)
Skills Athletics +0, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Celestial, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. Brown-green garnet (140 gp). Silver pearl (140 gp).


Social Check DCs


Ahlyssa Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She carries with her a set of shortbows on her belt, each one with a jet on the hilt. She has shaved her head bald. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is obsessed with finding treasure.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. In her 12th year, her parents were killed by a gnolls raid, leaving Ahlyssa alone in the world. After a stint in an orphanage, she was adopted. She's since become an addict/alcoholic.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Fighting. Flaws: Addict. Bonds: Adventurer, Religious, Enemies. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Ahlyssa Sylvaranth, Female Half-Elf Commoner 2
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 6 (-2)8 (-1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 140 gp.


Social Check DCs

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