Nora Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a custom-built plate barding that's adorned with red lining and desert motifs. Her chestnut hair is still thick. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Around other people she will do her best to conceal her emotions and appear jolly.
History: Nora was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: A strong sense of loyalty to Elven people; and she is terrified, and will act out of fear
Flaws: Mundane, Shy, Fearful, Racist. Bonds: Poor. Occupation: Bellfounder
Voice: Posh accent
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 16 (+3) | 3 (-4) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 30 pp. Red spinel (90 gp). Golden pearl (90 gp). 4 Smokesticks.
Theriatis Liadon, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. His golden hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.
History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Theriatis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Theriatis. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Flaws: Ugly, Insane, Addict. Bonds: Rich, Criminal record. Occupation: Sage
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 6 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp.
Heather Winthrop, Female Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a brown costume with the symbols of the four houses of cards on her torso. Her auburn hair is wavy and long. Her ears are large.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Disciplined, Justice. Flaws: Ugly, Antagonistic. Occupation: Bather
Voice: Old Prospector
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 8 (-1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. Azurite (9 gp).
Anverth Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy golden beard and wild golden hair. His green eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Anverth embodies much of what other species detest in the Gnomes. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a pair of adventurers, Anverth grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic. Bonds: Attractive, Slave, Adventurer, Job. Occupation: Knight
Voice: Hollow voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 sp. Red-brown spinel (110 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
