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NPC Generator

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Advanced [show]


Seven Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His fur is black and very short. His eyes are yellow.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Seven was born the youngest of three triplets. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He used his abilities to travel the world and help people.

Motivation: Marry his brother to traveling adventurers.

Ideals: Philantrophist. Bonds: Poor, Immigrant, Enemies, Family. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Seven Hummingbird, Male Tabaxi Warrior 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)12 (+1) 13 (+1)7 (-2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 80 gp. Sardonyx (70 gp).


Social Check DCs


Borun Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. His chestnut hair is braided into rings. This hazel eyed southerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the south to a Ploughman, Borun learned a great deal about his mother's area of expertise. Borun was born on a far southern plains where he grew up under the tutelage of his mother, an expert Ploughman. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Job, Immigrant, Guardian, Slave. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Borun Warmwater, Male Halfling Cleric 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Georgina Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a robe, a symbol of magic around her neck, and a nunchaku on her belt and is in decent physical shape. Her hair is chestnut and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She can speak with the recently deceased. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is content; and retire the richest woman in the north

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Mundane. Bonds: Attractive. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Georgina Strongbones, Female Halfling Rogue 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)17 (+3) 16 (+3)12 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Auran, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Savaran Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a well pressed and immaculate suit (or dress). She has silver crest. She tend to wears goggles to shield her eyes.

Personality: She is fixated on the number 67. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Carter arts, while her mother instructed her in etiquette, music and courtly manner. Her parents enrolled her in a Adept school at a young age so that she could practice her arcane talents. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her brother

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Rich, Family. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Savaran Chumbyxirinnish, Female Dragonborn Adept 3
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 10 (+0)13 (+1) 9 (-1)9 (-1)
Skills Acrobatics -1, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Backpack.


Social Check DCs

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