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NPC Generator

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Advanced [show]


Susannah Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 4'11" and wears light armors faded through time and improper care. Her right hand appears badly burned and disfigured. Her blonde hair is wavy and long. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is irascible and easily irritated. A true patriot, Susannah would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She comes from a rich eastern family. When Susannah reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure.

Flaws: Antagonistic. Bonds: Military, Rich. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Susannah Ofandrus, Female Half-Elf Expert 2
Medium (4'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)8 (-1) 9 (-1)13 (+1)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Krimmon Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy white pantaloons and a violet scarf. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes, though not visible through his cowl, are brown.

Personality: He can speak with the recently deceased. Krimmon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west his family was never financially stable. Krimmon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Crown-heir

Voice: Speaks with back of mouth

Attributes [hide]

Krimmon Nimblefingers, Male Halfling Bard 3
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)11 (+0) 16 (+3)5 (-3)
Skills Deception -1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs


Dagnal Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears brown leather gloves, a brown jacket, and tight pants. Her whole body is exceptionally muscular. She sports a flattop hair cut. Her face is covered beneath a completely black helmet.

Personality: She has a massive crush on the younger sibling of the Stylist who has hired her part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. She hasn't told them the truth, but wants to settle down with them.

Motivation: She seems to be bored by most things.

Ideals: Joker. Flaws: Mundane. Bonds: Immigrant, Has a crush. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

Dagnal Rakankrak, Female Dwarf Ranger 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)10 (+0) 10 (+0)10 (+0)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 280 gp.


Social Check DCs


Nicholas Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'11". He wears a violet tunic with yellow highlights, and long violet pants that bunch up around his shoes, and his gloved hand is found clutching a lance. His hair, while still mostly blonde, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the east to a Server, Nicholas learned a great deal about his mother's area of expertise. Nicholas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Server and was forced into it by his family; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Enemies, Job, Adventurer, Family. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Nicholas Teinithra, Male Half-Elf Monk 1
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)12 (+1) 14 (+2)9 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp. Eye agate (5 gp).


Social Check DCs

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