Bathin Shame, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of hammers on his belt, each one with a aquamarine on the hilt. He has moderate length purple hair. He has red eyes and a black hat with a violet feather.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Butcher business at a young age. His childhood dream was to be a Spice Merchant, but he was a colossal failure. After a long history of fighting, Bathin and his spouse have recently divorced.
Motivation: To be a Spice Merchant again; and he feels kind of lost in life
Ideals: Entrepeneur, Fighting. Flaws: Depressed, Antagonistic. Bonds: Job. Occupation: Butcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Masterwork Uncommon Weapon.
Makaria Tranquil, Female Tiefling [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a green and brown handkerchief worn on her right side. She carries with her a set of spears on her belt, each one with a jet on the hilt. Her white hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Gifted from a young age, Makaria studied abroad. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is wracked by social anxiety
Ideals: Fighting, Gifted. Flaws: Selfish, Forgetful, Ugly, Fearful. Occupation: Architect
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 4 (-3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 150 gp.
Vistra Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This light-skinned female is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is tall, broad shouldered and powerfully built. Her red hair is styled in orderly dreadlocks. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Vistra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has drifted from career to career and currently works as a Sage.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Opinionated, Gifted. Flaws: Addict. Bonds: Job, Poor. Occupation: Sage
Voice: Speaks with a cold
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 120 gp.
River In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a brown armored body suit, with a simple green line shooting up and back down, and sports empty pouches on his belt. His fur, while still mostly brown, has prominent grey streaks. His eyes are blue and he is always smoking a pipe.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to loving parents in a slum to the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Justice, Impeccable. Flaws: Fearful. Bonds: Poor. Occupation: Masseuse
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 7 (-2) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. Deep green spinel (160 gp).
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