Menny Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left arm. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is long and blonde with streaks of red, and is pulled back with small tan clips. Her eyes, though not visible through her cowl, are violet.
Personality: Menny hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She comes from a rich northern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she's looking for her big break
Ideals: Artistic. Bonds: Attractive, Adventurer, Rich. Occupation: Tailor
Voice: Timid voice
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Bloodstone (30 gp).
Guy Reed, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a lot of dark rich colors, with gold accents. He has a black handlebar mustache and slicked back black hair. He has hazel eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A powerful wizard made him what he is. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: An old rival family wants him found; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Attractive, Mentor. Occupation: Shoemaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 gp. Lapis lazuli (5 gp).
Windy Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. He keeps his gray fur in a pixie cut. His half smiles and copper eyes are beguiling and draw you in.
Personality: He has always had a great fascination with Dragonborn culture. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Dragonborn compassion; and he is compelled to act according to his religious beliefs
Ideals: Opinionated. Flaws: Racist, Shy. Bonds: Attractive, Religious. Occupation: Gardener
Voice: High pitched, excited
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 9 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 2 Tanglefoot bags.
Cecily Merton, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She prefers to wear flannel, marred by chocolates. Her auburn hair is drawn into a tight pony tail with a cross scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Prone to second guessing herself, she comes off as nervous. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Shy. Bonds: Rich. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple -1
Possessions: 130 gp.
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